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What Can a Body Do? (First Year Read, 2024)

A guide to the First Year Reading Program selection for 2024: What Can a Body Do?: How We Meet the Built World, by Sara Hendren.

Disability, Design and the Built World @ Stevens

 

Student Support


Academic Departments & Labs

Those interested in the ideas and projects described in What Can a Body Do? will find that Stevens' academic departments and labs provide a great opportunity to dig deeper!

 


CHAIR

Visual Arts & Technology

Stevens' visual arts and technology program challenges students to grow into passionate artists with next-generation expertise. The curriculum features four concentrations, including design.


ROOM

Music & Technology

Music and technology students mix tracks in professional studios, produce movie scores, and play with virtual reality and audio spatialization. Students learn through practice, and studio-based lessons underpin the program's dedication to music theory and instrumentation.


STREET

Department of Civil Engineering

Civil engineers are the brainpower behind the most fascinating and essential structures, networks and systems that society depend upon, including bridges, buildings, and transportation networks, as well as energy and water systems.


CLOCK

Medical Humanities Minor (School of Humanities & Social Sciences)

A medical humanities minor instills an understanding of healthcare through the social sciences, preparing students for compassionate and informed engagement in the field. The interdisciplinary curriculum explores health, society and ethics, ensuring a well-rounded perspective and enhancing students' readiness for professions related to healthcare.


STEVENS MAKERSPACES

Explore these programs, labs and shops to learn more about opportunities you have to design and make during your Stevens career.

Program for Innovation, Design and Entrepreneurship at Stevens
The Program for Innovation, Design and Entrepreneurship at Stevens (IDEaS) integrates learning and technical design with entrepreneurial thinking to create an environment that fosters innovation.

Stevens MakerCenter

The MakerCenter is a collaborative design hub where students and researchers conceptualize and build prototypes, turning ideas into reality. The MakerCenter facilities provide services, equipment, and resources including 3D printing, quantum testing, machining, electronics, laser cutting, welding and more.

MakerCenter Facilities